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Dying Gentle 2 All Protected Codes – Houndfield, Horseshoe, Muddy Grounds and extra – Media Referee

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Uncover out all the protected codes in Dying Light 2 in our info. Avid gamers may even uncover the position of each protected throughout the sport.

Dying Light 2 Preserve Human is the sequel to Techland’s well-known parkour zombie-slaying genuine, and it options an enormous open world filled with plenty of of hours of content material materials. Avid gamers will encounter a variety of adventures whereas parkouring by Villedor as Aiden Caldwell.

Whereas the safes in Dying Light 2 are nearly always close to their codes or clues that may lead you to them, it often takes a really very long time to hunt out every the safes and the clues that may lead you to their codes. Consequently, you’ll usually want to rush straight to the reply and earn your rewards.

Dying Light 2 Safe Codes

Safes in Dying Light 2 comprise a variety of priceless points, ranging from Inhibitor chips that imply you may utterly improve Aiden’s properly being and stamina to things you may promote, assemble armour with, and even finish in order to advance throughout the sport. Check out the codes and approximate areas of each protected below, preserving in ideas the necessity of protected codes in Dying Light 2.

First Biomarker Quest

  • Safe Code: 973
  • Location: Saint Joseph Hospital with quest equipped by McGregor in Houndfield.

Treasure Hunt Quest

  • Safe Code: 032167
  • Location: Whenever you preserve the map all through The Deserter quest you may get one different quest referred to as Treasure Hunt. The protected is positioned throughout the basement of the Muddy Grounds water tower.
Safe in Dying Light 2

Navy Airdrop Downtown

  • Safe Code: 313
  • Location: Inside the Downtown space, on prime of the large Navy Airdrop setting up subsequent to the Downtown Bandit Camp, you will discover this protected.

Moonshine Quest

  • Safe Code: 1492
  • Location: Horseshoe Water Tower. Requires you to aspect with Jack and Joe in a earlier quest, and get arrested.

Nightrunner’s Hideout

  • Safe Code: 101
  • Location: The world is positioned north of Cherry Windmill throughout the Houndfield space. It is on the underside floor. Seek for a crack throughout the wall.

Broadcast Quest

  • Safe Code: 314
  • Location: On the Garrison Electrical Station setting up. Positioned behind Half C. Unlock the door by connecting a wire.

Church Tower

  • Safe Code: 510
  • Location: The Bazaar in Earlier Villedor on the prime of the Church Tower. This is usually a late-game protected requiring numerous stamina.

A Memento Collectible which may be accessed from the Collectables Menu and incorporates the combination, or one other clue shut by, is often the way you uncover out these codes. Perceive {that a} handful of the safes are linked to aspect quests. 

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